<p>I spent a week building a counter program in Anchor — the Rust framework<br /> for writing Solana programs. By the end I had two instructions, one<br /> authorization
<p>Security bugs on Solana do not always come from obscure runtime behaviour or complicated cryptography.</p> <p>Often, a program trusted the wrong account, accepted the wrong
<p>On Solana, programs are stateless. If your program needs to remember something per user, per game, or per configuration, it needs a deterministic address it can find again
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