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I built a free image-to-pixel-art converter that runs 100% in the browser

BACKGROUND
1 SIGNALFIRST DETECTED 5 July 2026
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4 Aug
How I Built a Free SVG to PNG Converter in 1 Hour

<p>I needed a quick way to convert SVG icons to PNG for a project. Every online converter I found required uploading files to a server — slow, privacy-invasive, and overkill for a

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15 May
Why I built browser-based tools instead of server uploads

<div class="highlight js-code-highlight"> <pre class="highlight markdown"><code>privacy webdevEvery time I uploaded a file to an online PDF tool, I wondered: what happens to it

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19 May
I benchmarked 6 WASM image codecs in the browser. Here is what beats the server.

<h2> TL;DR </h2> <p>Modern WebAssembly codecs (MozJPEG, libavif, OxiPNG/imagequant, libwebp, gifsicle, SVGO) now run fast enough in the browser that you can ship a real

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11 May
How I Built a 25-Tool Next.js Micro-SaaS in 24 Hours (and let an Hermes AI Agent handle my SEO)

<p>Hey DEV community! 👋</p> <p>As a developer and digital marketer, I got sick of using random, ad-stuffed websites every time I needed to quickly format JSON, calculate a margin,

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21 Mar
I Built a Free Dev Toolbox That Runs 100% in Your Browser

<p>We've all done it.</p> <p>You're debugging a production issue at 2am. You have a JWT <br /> token you need to decode <em>right now</em>. So you Google <br /> "JWT decoder

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29 Aug
How I Built a Free, 100% Client-Side Gemini & Veo Video Watermark Remover Using Inverse Alpha Math

<p>If you've generated images with <strong>Google Gemini (Imagen 3)</strong> or videos with <strong>Google Veo 3</strong>, you've probably noticed the visible semi-transparent

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25 Jul
I Built a 100% Free Image Compressor & Resizer That Never Saves Your Files to Disk

<p>Hey DEV Community! 👋</p> <p>As a Full-Stack Developer with 5+ years of experience building web architecture, I constantly look for ways to optimize Core Web Vitals and page

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1 Apr
Why I Built a Browser-Based Pixel Art Editor (And Why You Should Care)

<p>I was three weeks from launching my indie game. The art was almost done. One afternoon, I opened my pixel art editor on a new laptop and waited. And waited. The splash screen

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