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CriticaLLM: Using LLMs as Autonomous Game Master for Tabletop Role-Playing Games

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25 Apr
Nemobot Games: Crafting Strategic AI Gaming Agents for Interactive Learning with Large Language Models

arXiv:2604.21896v1 Announce Type: new Abstract: This paper introduces a new paradigm for AI game programming, leveraging large language models (LLMs) to extend and operationalize

REPORT · WHAT · ArXiv CS.AIOPEN STORY
23 May
AI-Enabled Serious Games: Integrating Intelligence and Adaptivity in Training Systems

arXiv:2605.21962v1 Announce Type: new Abstract: Serious games are widely used for learning and training across domains such as healthcare, defense, and education. Persistent

REPORT · WHAT · ArXiv CS.AIOPEN STORY
24 Mar
Created a SillyTavern extension that brings NPC's to life in any game

<table> <tr><td> <a href="https://www.reddit.com/r/LocalLLaMA/comments/1s2ci9r/created_a_sillytavern_extension_that_brings_npcs/"> <img alt="Created a SillyTavern extension that

OPINION · WHAT · LocalLLaMAOPEN STORY
13 Apr
AlphaLab: Autonomous Multi-Agent Research Across Optimization Domains with Frontier LLMs

arXiv:2604.08590v1 Announce Type: cross Abstract: We present AlphaLab, an autonomous research harness that leverages frontier LLM agentic capabilities to automate the full

REPORT · WHAT · ArXiv CS.AIOPEN STORY
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