<!-- SC_OFF --><div class="md"><p>I have never used blender in my life. But I have to create a 3d twin of an entire system as a part of my work. At first I was chatting with
<!-- SC_OFF --><div class="md"><p>I'm not a full-stack dev. I had an idea - competitive typing duels where you wager virtual currency against strangers - and decided to see how
<p>Blender's Python API is powerful but has a steep learning curve. What if you could describe a 3D model in plain language and have an AI build it inside Blender
<!-- SC_OFF --><div class="md"><p>This is pretty niche, but I was playing with the OpenAI Ads / Advertiser API and wanted a cleaner way to use it from Claude or Cursor, so I made
<!-- SC_OFF --><div class="md"><p>codex cli stores everything in one folder so you can only use one account at a time. if you have multiple openai accounts for different projects
<!-- SC_OFF --><div class="md"><p>I created an MCP connection to freebuff from ChatGPT. Basically, you can connect your chatgpt/claude code sub to this thing (<a
<table> <tr><td> <a href="https://www.reddit.com/r/OpenAI/comments/1wttjzi/sol_61_max_and_blender_for_games_that_just_wont/"> <img alt="Sol 6.1 Max and Blender for games — that
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