<p>In this second week of #100daysofsolana , i got got introduced with the concept of account . I learned it by contrasting with the database of web2 . <br /> However , i am aware
<p>I spent weeks reading Solana accounts through explorers and RPC calls, seeing nicely formatted data token balances, authorities, supply numbers and thinking that's what Solana
<p>If you come from a Web2 background, Solana’s account model can feel confusing at first.<br /><br /> You might ask:</p> <blockquote> <p>“Why does everything seem to be an
<h2> Day 8 : Reading On-Chain Data with RPC Calls </h2> <p>This is where things got real. Instead of just generating wallets and checking balances manually, I started making
<p>When I first started digging into Solana accounts, those fields,<code>lamports</code>, <code>owner</code>, <code>data</code>, <code>executable</code>,looked like low-level
<p>On Solana, programs are stateless. If your program needs to remember something per user, per game, per config, it needs a deterministic address it can find again later without
<h2> From Hex to Human-Readable </h2> <p>At the end of <a href="https://dev.to/lymah/building-a-solana-account-explorer-query-on-chain-data-like-a-database-293d">Post 2</a>, my
<p>One hundred days ago, I had no idea this challenge would become one of the most rewarding technical journeys I've taken. There were days when everything clicked, and there were
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