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Playing games with knowledge: AI-Induced delusions need game theoretic intervent

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1 SIGNALFIRST DETECTED 12 May 2026
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14 May
Sustaining AI safety: Control-theoretic external impossibility, intrinsic necessity, and structural requirements

arXiv:2605.12963v1 Announce Type: new Abstract: As AI systems become increasingly capable, safety strategies must be evaluated not only by how much they reduce present risk, but

REPORT · HOW · ArXiv CS.AIOPEN STORY
20 Mar
Reasonably reasoning AI agents can avoid game-theoretic failures in zero-shot, provably

arXiv:2603.18563v1 Announce Type: new Abstract: AI agents are increasingly deployed in interactive economic environments characterized by repeated AI-AI interactions. Despite AI

REPORT · WHAT · ArXiv CS.AIOPEN STORY
25 Apr
Nemobot Games: Crafting Strategic AI Gaming Agents for Interactive Learning with Large Language Models

arXiv:2604.21896v1 Announce Type: new Abstract: This paper introduces a new paradigm for AI game programming, leveraging large language models (LLMs) to extend and operationalize

REPORT · WHAT · ArXiv CS.AIOPEN STORY
19 Jun
Augmenting Game AI with Deep Reinforcement Learning

arXiv:2606.20210v1 Announce Type: new Abstract: Immersion in video games depends not only on graphics, audio, and game mechanics, but also on the quality of in-game characters.

REPORT · WHAT · ArXiv CS.AIOPEN STORY
7 May
The Reasoning Trap: An Information-Theoretic Bound on Closed-System Multi-Step LLM Reasoning

arXiv:2605.01704v2 Announce Type: cross Abstract: When copies of the same language model are prompted to debate, they produce diverse phrasings of one perspective rather than

REPORT · WHERE · ArXiv CS.AIOPEN STORY
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