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The Subtraction Principle: Building a Meditation App Without Gamification

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Why Habit Apps Feel Like Nagging Parents (And What I Built Instead)

<h1> Why Habit Apps Feel Like Nagging Parents (And What I Built Instead) </h1> <p>There's a common design pattern in habit apps that nobody talks about: <strong>the guilt

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23 Apr
I built an app to help myself end the day without spiraling. Day 4 of 30. 🌿

<h2> 11:47 PM. Again. </h2> <p>I was lying in bed, staring at the ceiling, running the day on loop.</p> <p>The meeting I should’ve pushed back on. The message I left on read. The

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I Built a Mobile Game Without Retention Mechanics. Here's Why.

<p>I shipped <a href="https://apps.apple.com/us/app/gapshot/id6760318238" rel="noopener noreferrer">Gapshot</a> a few weeks ago. It's a small iOS arcade game one tap, rotating

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