<p>In this second week of #100daysofsolana , i got got introduced with the concept of account . I learned it by contrasting with the database of web2 . <br /> However , i am aware
<p>If you come from a Web2 background, Solana’s account model can feel confusing at first.<br /><br /> You might ask:</p> <blockquote> <p>“Why does everything seem to be an
<p>When I first started digging into Solana accounts, those fields,<code>lamports</code>, <code>owner</code>, <code>data</code>, <code>executable</code>,looked like low-level
<p>Typical web and mobile development often starts with a few familiar questions:</p> <ul> <li>What's the data model going to look like?</li> <li>How am I going to handle user
<p>This is a submission for the <a href="https://dev.to/challenges/100-days-of-solana">100 Days of Solana Writing Challenge</a>, running from 15 May to 22 May.</p> <h2> Where the
<h2> The Problem: Your Mental Model Is Broken </h2> <p>You know how to build APIs. You understand request/response cycles. You know that a successful POST returns 200 OK, and a
<p>On Solana, programs are stateless. If your program needs to remember something per user, per game, per config, it needs a deterministic address it can find again later without
<p><em>Originally published on <a href="https://xroot.dev/blog/solana-rent-cut-simd-0437" rel="noopener noreferrer">xroot.dev</a>.</em></p> <p>Every account on Solana carries a
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