<h2> The Challenge </h2> <p>No sprites. No assets. No external images. Just a browser, TypeScript, and the Canvas 2D API. Could I build a playable RPG?</p> <p>The answer is yes —
<p>For the past two months, I have been building my portfolio while actively searching for opportunities.</p> <p>I spent money for design.<br /> I invested time in development.<br
<p>The Hook<br /> Most portfolios are flat. I wanted mine to feel like a high-performance terminal. So, I built a 3D experience using Three.js featuring a custom Batmobile and a
<p>Every time I debugged a deeply nested API response, I scrolled. I counted brackets. I lost my place. After the third or fourth time of doing this for the same Stripe webhook, I
<p>Building landing pages for SaaS products is repetitive. Hero section, feature grid, pricing table, FAQ — the same pattern every time. So I built a template once, properly, and
<p>In March 2024, Google replaced First Input Delay with Interaction to Next Paint as an official Core Web Vital. FID is gone. INP is what matters now — and most React apps that
<p>Building a micro-SaaS is only half the battle. Getting Google to care about it is the real challenge. </p> <p>When I set out to build <a href="https://www.prometadata.com"
<h2> Intro </h2> <p>Hi every one ! This is my first post on <a href="https://dev.to/">dev.to</a> so a new experience for me!<br /> I'm actually working on a Minecraft clone for my
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