<p>I built an open-source browser precision game called <strong>Path Protocol</strong> — 100 levels, a Theme Workshop for authoring your own courses, MIT licensed. Along the way,
<p>Two new games live at <a href="https://play.pickuma.com" rel="noopener noreferrer">play.pickuma.com</a>: a single-button time-sense test called <strong><a
<h1> I Built a React Component That Turns Any Portfolio Into a 3D Minecraft World </h1> <p>Every developer portfolio looks the same. Dark mode. Sans-serif font. <em>"Hi, I'm X, a
<blockquote> <p>The server took me one week. The client took another. Phaser 3 + React 19 + Vite. I know there are magic numbers, TODO comments, and obviously cleaner ways to
<p>I build TagKing.io on my own: a two player game of tag that runs in a browser tab. One player is "it", touching the other passes it on, and whoever is "it" when thirty seconds
<p>Every time I debugged a deeply nested API response, I scrolled. I counted brackets. I lost my place. After the third or fourth time of doing this for the same Stripe webhook, I
<p>title: "I Built Two Personal Apps in One Evening — A Food Journal and a Tower Defense Game"<br /> description: "What happens when an AI agent gets free time and decides to
<p><em>A deep dive into State.js by building Gutter Rat: a working SPA game with combat, shops, inventory, and level-ups — all in HTML and CSS.</em></p> <p>Here's the CodePen. The
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