<p>In the late 90s, my brother, my cousin, and I would crowd around a single PC and play Atomic Bomberman for hours. Arrow keys and WASD, elbows bumping, trash talk flying. It was
<p>I built an open-source browser precision game called <strong>Path Protocol</strong> — 100 levels, a Theme Workshop for authoring your own courses, MIT licensed. Along the way,
<p><a href="https://7coderwords.kenamick.com/" rel="noopener noreferrer">7 CODER W🙂RDS</a> is a word puzzle game for people interested in computer science in general. You are
<p>Two new games live at <a href="https://play.pickuma.com" rel="noopener noreferrer">play.pickuma.com</a>: a single-button time-sense test called <strong><a
<p>For a long time I had multiple small game projects sitting around at like 70–80% done.</p> <p>You probably know this situation where the core idea works, gameplay is there, but
<p>Most coding platforms train engineers to solve isolated algorithm problems.</p> <p>But in real engineering, you rarely reverse linked lists.</p> <ul> <li>You debug production
<p>Hi!</p> <p>I'm <a href="https://github.com/nyaomaru" rel="noopener noreferrer">@nyaomaru</a>, a frontend engineer who finally managed to make it to the first zombie in
<p>Eight months ago I was frustrated. I do strength training, <br /> running, and BJJ — and I needed three different apps to <br /> track everything. Strava for runs, Strong for
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