<p><em>How a Wolfenstein 3D HTML5 port worked in April-May 2012</em></p> <p>In April-May 2012, I ported Wolfenstein 3D to HTML5. The port is still available at <a
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<p><em>Cover: AI-generated concept illustration of a hypothetical foldable phone, not a photograph of existing hardware or a screenshot of the emulator.</em></p> <p>It started
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