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I Built a Cyberpunk Color Memory Game — Here's How It Works

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12 May
I Shipped Two Web Games This Weekend — Here's the Stack

<p>Two new games live at <a href="https://play.pickuma.com" rel="noopener noreferrer">play.pickuma.com</a>: a single-button time-sense test called <strong><a

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11 Apr
Building a browser sound game with Web Audio (why “listen first” beat live tweaking)

<p>I’ve been chipping away at a tiny browser game called <strong>Dialed Sound Game</strong>—you hear a few short tones, then try to dial in each frequency from memory. Practice

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4 May
I built a 4-week hackathon focused entirely on real-world debugging instead of Leetcode problems

<p>Most coding platforms train engineers to solve isolated algorithm problems.</p> <p>But in real engineering, you rarely reverse linked lists.</p> <ul> <li>You debug production

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11 Jun
I Built 40+ Free Browser Games in Vanilla JS — Here's What I Learned

<h1> I Built 40+ Browser Games in Vanilla JavaScript — Here's What I Learned </h1> <p>Over the past few months, I built <strong>GamelyByte</strong> — a collection of 40+ original

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30 Mar
I'm rebuilding a 90s LAN game in Rust to finally learn it

<p>In the late 90s, my brother, my cousin, and I would crowd around a single PC and play Atomic Bomberman for hours. Arrow keys and WASD, elbows bumping, trash talk flying. It was

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17 Oct
A Free Random Color Generator I Built for Designers and Developers

<p>Colors are one of those things that seem simple until you need one. "Just pick a nice blue" sounds easy, and then you spend forty minutes cycling through a color picker,

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23 Mar
How I Built a Free Browser-Based Monitor Testing Tool with Astro

<p><a class="article-body-image-wrapper"

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29 Mar
Designing a Physics-Based Game Around Limited Actions (libGDX + Box2D)

<p>Mobile players today don’t want to learn — they want to play.</p> <p>Short sessions, instant clarity, and responsive systems have become more important than depth through

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